You came to switch off the last station in a dead sector. Then the beacon woke up, and a transport listed as evacuated called for help. Fourteen people are still out there, and nobody is coming for them.

BEACON 9 is a low-poly sci-fi rescue adventure: repair a station, investigate what went wrong, fight the machines still following an old shutdown order, and get everyone home.

  • A complete story campaign. A prologue and nine sectors, about 60–90 minutes from first light to the final evacuation.
  • Fight a shutdown order nobody cancelled. Drones, crawlers, turrets, mortars and colossus walkers. Fly with the jetpack, dodge, fire your pulse and chain kills up to ×5 for overdrive.
  • Drive and fly. A rover, two cargo trucks, an articulated mobile base, and orbital runs through asteroid fields, interceptor squadrons, boost rings and hyperspace jumps.
  • Repair, investigate, rescue. Carry parts, follow physical clues, route power through terminals and keep the survivors alive.
  • Upgrade as you go. Salvage from every fight funds five workshop upgrades. Hidden supply caches and per-sector medals reward a second run.
  • Arena. Endless survival under rising pressure, with a high score to beat.
  • Narrated in English and Spanish (Spain), with subtitles and an original cinematic score.
  • Keyboard, gamepad or touch. Plays in desktop and mobile browsers. Progress saves automatically.

BEACON 9 gameplay

Controls

Keyboard and mouse: WASD / arrows move · J or left click fire (hold) · K or right click dodge · Space jetpack (hold), brake in vehicles · Q pulse · E interact and skip · F enter or exit vehicle · M map · L log · Esc pause.

Gamepad: left stick move · X fire (hold, or RT) · A interact · B pulse · Y enter or exit vehicle · RB jetpack (hold, or LT) · LB dodge · Menu pause · View map.

Touch: on-screen joystick plus fire, dodge, pulse, jet and action buttons.

You always fire where the technician faces; the mouse is optional. Any standard gamepad works without setup, and triggers are never required. Turn the sound on: the story is narrated.

Español

Llegaste a apagar la última estación de un sector muerto. Entonces el faro despertó, y un transporte que figuraba como evacuado pidió ayuda. Catorce personas siguen ahí, y nadie viene a buscarlas.

Aventura de rescate de ciencia ficción en low poly: campaña completa con prólogo y nueve sectores (entre una hora y hora y media), combate con jetpack, esquiva y pulso, rover, camiones, base móvil articulada y vuelos orbitales, taller de mejoras y modo Arena. Narración en español de España y en inglés, con subtítulos. Se juega con teclado, mando o pantalla táctil, en el navegador de escritorio y de móvil. El idioma se cambia en el visor de bienvenida o en Ajustes.

Credits

Station kit: KayKit Space Base Bits by Kay Lousberg (CC0). Interface font: Space Grotesk by Florian Karsten (SIL Open Font License 1.1). Built with Babylon.js, Nuxt and Blender.

Development log

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