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AO Lightmapper

AO Lightmapper

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Devlog

  • AO Lightmapper 1.1.7 Released
    June 04, 2026 by drleria
    This update introduces several improvements to AO Map handling and material workflows, making it easier to work with imported assets and fine-tune baked results. ๐Ÿš€ What's New Import Models with Exi... Continue reading
  • AO Lightmapper 1.1.6 Released
    June 03, 2026 by drleria
    AO Lightmapper 1.1.6 Released This update focuses on improving overall stability, reliability, and polishing the user experience. What's New ๐Ÿ”ง Fixed several bugs ๐Ÿ”ง Improved stability across the... Continue reading
  • AO Lightmapper 1.1.3 Released
    June 03, 2026 by drleria
    Major Update This update focuses on workflow improvements, usability, and better support for complex production assets. ๐Ÿš€ What's New Fully Functional Skeletal Mesh Support Skeletal meshes are now f... Continue reading
  • AO Lightmapper is Now Available
    June 02, 2026 by drleria#lightmaps, #ambient occlusion, #tool, #lightmapping, #bake
    After months of development, I'm excited to finally release AO Lightmapper โ€” a GPU-accelerated ambient occlusion lightmap baker designed to make AO baking fast, simple, and accessible. AO Lightmappe... Continue reading
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